// TOWN SPECIAL ENCOUNTERS
//    Town 37: Great Walls

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);


	set_crime_tolerance(max_crime);

	set_aggression(30001,40);
	set_aggression(30002,40);
	set_aggression(30003,40);
	
	set_name(3751,"Unhale-Tel");
	set_boss_level(3751,1);
	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((set_ter == 0) && (gf(37,2) > 0)) {
		set_ter = 1;
		
		erase_char(30001);
		erase_char(30002);
		erase_char(30003);
		
		kill_object(56,1);
		kill_object(67,1);
		kill_object(79,1);
		kill_object(26,1);
		kill_object(36,1);
		
		set_terrain(0,24,30,18);
		set_terrain(0,24,31,0);
		set_terrain(0,24,32,0);
		set_terrain(0,24,33,0);
		set_terrain(0,24,34,18);
		
		set_terrain(0,30,30,18);
		set_terrain(0,30,31,0);
		set_terrain(0,30,32,0);
		set_terrain(0,30,33,0);
		set_terrain(0,30,34,18);
		
		set_terrain(0,34,30,18);
		set_terrain(0,34,31,0);
		set_terrain(0,34,32,0);
		set_terrain(0,34,33,0);
		set_terrain(0,34,34,18);
		
		set_terrain(0,41,30,18);
		set_terrain(0,41,31,0);
		set_terrain(0,41,32,0);
		set_terrain(0,41,33,0);
		set_terrain(0,41,34,18);
		
		set_terrain(0,47,30,18);
		set_terrain(0,47,31,0);
		set_terrain(0,47,32,0);
		set_terrain(0,47,33,0);
		set_terrain(0,47,34,18);
		
		set_terrain(0,51,30,18);
		set_terrain(0,51,31,0);
		set_terrain(0,51,32,0);
		set_terrain(0,51,33,0);
		set_terrain(0,51,34,18);
		
		set_terrain(0,55,30,18);
		set_terrain(0,55,31,0);
		set_terrain(0,55,32,0);
		set_terrain(0,55,33,0);
		set_terrain(0,55,34,18);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

